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The interface of mix node is now different from tutorial video. Check 'ShaderWeaver/Tutorials' in your project. They are all latest. You should link an alpha node to the left of mixer node.
Currently Code Node doesn't support final alpha. I will add this feature in the next update.
Thank you! I am glad to hear that. Please give Shader Weaver a review on the asset store.
2 special things for font/text.
1. UV coordinate is not continuous
It is a limit under font mode. Usually, texture's uv is continuous, so it is fine for sprite.
Your letters are picked on the font atlas, uv 'jump' from one letter to other letter.
2. Text mode is in screen uv space
Text mode is in screen uv space rather than texture uv space. Letters usually only take a little bit space on the screen.
It is recommended to set a small distortion value. At this situation, check the screen if it works and ignore the preview in sw window.
You can chain mixer nodes, which is supported.
Maybe you can check settings,params and node types.
Or send me a project to jackielo@aliyun.com
Percentage of the image itself.
It has been fixed in the up-coming Shader Weaver 1.3.5
It depends on target devices. If low-end mobile phones, I think yes, there might be some impact. For computers, phone models after 2015(eg. iPhone 6), it is fine.
And I am planning on improving it in the next coming version.
Hi, would you please send screenshots to illustrate the problem and send a mini-project to my email JackieLo@aliyun.com ?
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This feature has been added in the up-coming Shader Weaver 1.4.1
Release Notes 1.4.1
* Code Node can output final alpha