I contacted Jackie Lo roughly a week ago via email regarding this issue but as I haven't got a response, I try here.
Roughly a week ago I was updating some custom shaders I had created with SW ~1 year ago with Unity 2018, but for some reason I got a big list of errors and the SW shader broke and I had to rely on version control to revert the changes. This issue occurs with Unity 2019.1.8f1. I looked into this issue in more detail and the same problem occurs also with the example shaders which comes with SW. I use the latest version of SW (v1.5.0) and I also tried to re-import the SW few time but the problem persists.
Attached is a screenshot about the problem. There I opened Tutorial17 - Dummy Node outline1 shader with SW and applied "Update" in the SW editor. It seems that this issue occurs only with sprites/sprite sheets.
In short, roughly a year ago when I was using SW with Unity 2018, SW was
working fine. Now with Unity 2019 and SW version 1.5.0, I get this issue.
I hope someone could help me on this as soon as possible as I'm relying on the SW at the moment for creating shaders for my game.
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