Which graphic target is good / tested for mobile?
- iOS : OpenGL ES 2.0 vs Metal
- Android : OpenGL ES 2.0 vs 3.0
- Common : Gamma vs Linear
If you wanna reach more users, it is highly suggested that use OpenGL ES 2.0 and Gamma for iOS/Android.
Linear is better but it requires 3.0 on mobile, if you are targeting high end users, I prefer linear.
Roughly, use metal and linear means 20%~30% mobiles users can not run your game.
Thank you for reply!
What's mean "Linear is better"? better performance or looking good?
Thank you :]
Customer support service by UserEcho