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How to use custom vertex streams with shader weaver?
Hello,
I've been using shader weaver for a bit to make my UI look better. I've been wondering if I can also use it for the shaders on my particle system since I'm using 2d sprites there.
Is there some way to plug the custom vertex streams into shader weaver? And if so how can it be done?
Answer
Answer
Answered
Shader Weaver does not support this feature yet, but you can modify the vetex program in shader code after Shader Weaver.
Beaware that, everytime you 'save' in Shader Weaver. All shader file will be coverd with new content.
Or use model's vertex animation from maya/blender and use both of Shader Weaver FX and animation.
Customer support service by UserEcho
Shader Weaver does not support this feature yet, but you can modify the vetex program in shader code after Shader Weaver.
Beaware that, everytime you 'save' in Shader Weaver. All shader file will be coverd with new content.
Or use model's vertex animation from maya/blender and use both of Shader Weaver FX and animation.