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how do i trigger event via code?
Hi,
I found no examplel on how to activation of the shader effect by using c# code. Can you give me a simple example of how to use the shaders using code?
For example, say I got a magic scroll. Now my normal sword is stronger and I want to show the sword is glowing now. How can I do this via programming using your tool? Thanks!
Answer
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Also, are you able to make a discord server to support better? You know discord is much easier to manage and better than this support forum you have
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Answer
Under review
Sorry for the inconvience,
I think the easiest way to do it is that you have 2 sword under same parent, and use GameObject.SetActive() to hide the normal sword and activate the one with Shader Weaver effects.
Customer support service by UserEcho
Sorry for the inconvience,
I think the easiest way to do it is that you have 2 sword under same parent, and use GameObject.SetActive() to hide the normal sword and activate the one with Shader Weaver effects.