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Are shaders coded in Unity's ShaderLab Syntax?
I want to buy this asset, but I would like to know if the shaders created by ShaderWeaver are written in Unity's ShaderLab Syntax. If not, can they be exported to that syntax?
I made a search here about ShaderLab, but I didn't find anything, sorry ^^U
Thanks in advance! :)
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Yes, most of the cases, SW shaders are standard vertex&fragment shader in ShaderLab Syntax.
But if the lighting is on,then the shader is a Surface shader.
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Yes, most of the cases, SW shaders are standard vertex&fragment shader in ShaderLab Syntax.
But if the lighting is on,then the shader is a Surface shader.